Page 19 March 1983
Adam
Powers By
Bill Giduz, editor Davidson, NC
This
juggler is among the most complex
In
the style of a salon juggler, he dressed in a black evening coat,
vest, top hat and bow tie.
The
sequence opened from a vantage point directly over Adam Powers'
head, then panned around to show him from in front and slightly
above.
The
juggling sequence was replayed several times as an intro and exit
segment surrounding commercials. The program in general dealt with
the contributions of computers to the arts. A human interviewed
during the course of the broadcast noted, "We can now give all
creative artists a common language - numbers."
Two
numbers to be exact, ones and zeroes, the basic binary code built
upon almost infinitely to create highly sophisticated computer
programs, and animated jugglers!
Information
International Inc. (I.I.I.) created Adam Powers in 1981, according
to Art Durinski, art director. "We chose his name because of
its connotations - Adam as the first man and Powers because he's so
powerful, " Durinski explained.
Durinski
said Adam Powers is unique because he was created totally from
numbers, not as a hand-drawn character. This is the important
difference between Adam Powers and Fred Flintstone . Today,
Flintstone has more human expression and mobility on screen, but
tomorrow Adam Powers may invent and perform juggling tricks that no
human currently knows.
Durinski
explained that the creation of Adam Powers is an important step on
the road to artificial intelligence. When the day of artificial
intelligence dawns, machines will "think" for themselves,
and a human may be able to type into a computer such simple
instructions as "juggle 12 clubs," while Adam Powers
figures out the rest.
"It
isn't possible yet, though," Durinski said, explaining that it
took three people four months to create three seconds worth of three
ball cascade.
They
first found a real juggler, Ken Rosenthal, and filmed his motions.
He was dressed in white leotards with black dots painted at 17 bone
joints. They became the reference points for plotting the human motion
involved in juggling - the primal ones and zeros around which the form
of Adam Powers was molded, shaded and colored. Depth coordinates were
calculated through use of an overhead camera in conjunction with the
frontal camera.
The
film was processed and projected, frame by frame, onto a sheet of
paper. The joint points were plotted on x-y-z graphs and fed into the
computer.
"We
wanted everything as natural as possible," said Durinski.
"We did our best to reproduce Ken Rosenthal accurately in the
computer. His shoulders and body weight shift slightly, and his head
sways slightly from side to side. We also took care to accurately
reproduce the timing of the throws."
Adam
Powers was created for an I.I.I. promotional film, which includes many
other examples of computer graphics. The seven-year old graphics
division of the Culver City, CA, firm has created network logos,
commercials and feature film effects. They first created Adam Powers
head, programmed for several expressions, moving eyes and a talking
mouth, for
Durinski
harkens back to the real importance of Adam Powers, the juggler.
"People have been trying to simulate physical reality with
computers for 20 years, and we've so far conquered all laws of
physics. We can create reflection, water movement and any kind of
surface, but we haven't yet found how to recreate human locomotion.
"We
created Adam Powers basically to prove it was possible," Durinski
continued. "Until him, computer-generated figures were basically
stick figures. Adam was the first figure to be realistically shaded
and mobile. "
Besides
juggling, I.I.I. has bestowed other powers on Adam Powers. He can
change colors, turn himself inside out, juggle his hand or foot and
perform a nifty gymnastic hat trick. At the conclusion of his
"Computers Are People, Too" appearance, Adam Powers did a
backward flip and disappeared into his top hat, which fell to the grid
and gently rocked to a stop:
As
Durinski is fond of quoting, "Computer graphics reminds you of
something you've never seen before." IJAers have never seen a
juggler like Adam Powers before. Jugglers, as well as other humans,
are likely, however, to see an increasing barrage of incredible
activity from computer-generated figures in the years to come. |
Adam Powers - bits and bytes of juggling motion. |