Page 43 Spring 1995
Juggler's Workshop The
Veteran Neophyte: Paper Juggling By Dave Johnson
The
following article by veteran -Martin
Frost I've
been juggling seriously since the summer of 1979, in college, when I
saw a performance of the Pickle Family Circus in a park one gorgeous
Saturday afternoon. I already knew how to juggle three balls - shakily
- but that was the day I really discovered juggling. I had never seen
clubs juggled up close and in person before, and in particular I had
never seen jugglers throw things back and forth between each other
(called passing). The Pickle Family did lots of both.
I
was stunned. I was bowled over. I was frozen in my seat, gaping and
incredulous. I couldn't believe that what I was seeing was possible. I
had to learn to do that. Fortuitously,
the circus offered workshops in various circus arts, including
juggling, so I immediately signed up. The following morning I learned
the basics of passing balls, forced my roommate to learn to juggle
three balls so that I'd have someone to try it out with, and embarked
on a long and fruitful juggling binge. The fire that was lit that day
burned white hot for over five years, and will remain fitfully
smoldering as long as I can still lift my arms, close my fingers, and
count to three.
My
favorite kind of juggling nowadays is getting together with other
jugglers and passing clubs. We arrange ourselves in various formations
about the floor, start juggling all together, and throw the juggling
clubs back and forth between each other in varied and complex - but
mostly predetermined - ways. Analyzing
Passing Patterns Which
brings me to the main topic of this column: how multiperson juggling
patterns work, and how to write them down on paper. I'm going
dangerously far out on a limb here, assuming that it will be
interesting to you, even
Once
you understand the rules of how the objects interleave and the
jugglers interconnect, you can search for new patterns on paper,
whether or not you know how to juggle. It's like a puzzle, or like a
mathematical game. Its even conceivable (though just barely) that a
knowledge of juggling patterns could be useful to you. I saw a
citation on the rec.juggling Internet newsgroup a while back
for a paper called "Juggling Networks," published in the
proceedings of a conference on parallel and distributed computing.
From the abstract: These
constructions are based on a metaphor involving teams of
jugglers whose throwing, catching, and passing patterns result in intricate
permutations of the balls. This
There
have been several mathematical papers that deal with juggling in one
way or another, and even so eminent a personage as Claude Shannon, the
father of information theory, was an amateur juggler and was
interested in the permutations and combinations in juggling patterns.
He wrote a paper called "The Scientific Aspects of Juggling"
(in Claude Elwood Shannon, Collected Papers, IEEE Press, 1993), and I
heard that when he appeared at a juggling convention he drew
thunderous applause from the assembled jugglers (another indication of
how many jugglers are science types). Passing Club
passing is by far my favorite kind of juggling. The jollies I get from
it are all over the map; it's deeply satisfying for me on many, many
levels. Part of it is social, of course. Like sex, it's just more fun
with others. And a big part of it is the cooperation, being a part of
this complicated group pattern that's built
Club
passing can feel like being part of some giant, whirling, clockwork
contraption, with everything ticking and clacking along. Talk about
being a cog in the machine! The spinning clubs form this sort of
living, writhing, flying tangle with its own weird existence, a kind
of "energy net" connecting the jugglers involved. The old
saw "what goes around comes around" has a particularly
pointed truth in club passing: if one juggler throws a pass badly -
say without quite enough spin, or a little off target - it causes the
receiving juggler some, well, discomfort. That discomfort often
manifests itself in another bad pass, causing the next receiver to
struggle, and so on. It's often actually visible; you can see the
disturbance making the rounds, until it either gets smoothed out by
jugglers who manage to keep their cool, or amplifies itself so badly
that the whole pattern comes crashing down around the jugglers' heads.
(Interestingly, the disturbance often travels independently of the
clubs themselves, in different directions and at different speeds,
like a wave passing through water.) And passing clubs fosters -
requires, actually - a sort of heightened awareness of the other
people involved. Often a quick, nearly imperceptible motion on the
part of one juggler, a tiny hesitation, or the beginning of a wrong
throw, corrected almost before it happens, causes another juggler to
react reflexively. Typically both burst out laughing, mostly because
it's unbelievable that such a tiny signal is transmitted at all.
And
then there's the patterns game: a significant portion of the time
spent "juggling" is really spent standing around, fiddling
with the clubs, and trying to come up with new formations, new ways to
arrange ourselves and the clubs in space and time so that everything
fits together. The landscape of possible patterns is vast and complex,
but also highly structured in mysterious ways. Like other iterative
systems (computers, economies) the underlying rules are relatively
simple but the |