Page 45 Spring 1995
The
Two-Count Fig.
3 shows another pattern that demonstrates some other important
concepts. In this case, every right hand throw is a pass (which makes
this pattern a two-count). Although the jugglers are juggling to the
same beat, note that they are out of sync; one juggler's right hand
throw is simultaneous with the other's left. Note also that each pass
spends twice as long - two counts - in the air. In all the previous
diagrams, the throws have been singles, meaning that the club spins
around once during transit. The passes in Fig. 3 are doubles; since
they're in the air twice as long, they have time to spin around twice
before being caught. (The left hand throws are still singles.)
A
warning about these multiple-spin throws: It's tempting, on paper, to
make heavy use of long arrows (throws that spend lots of time in the
air between jugglers). A little physics tells you, though, that the
time in the air is proportional to the height of the throw squared.
So
a double needs to be thrown four times the height of a single, and a
triple must thrown The
Feed Now
take a look at Fig. 4 (again, cropped for space). This shows a
three-person pattern called a feed. In this case one person (juggler
2) acts as the feeder and the others are feedees. The feeder is
passing twice as often as the feedees; the feeder is doing a
two-count, while the feedees are each doing a four-count, interleaved
with each other in time. The feeder switches back and forth between
the two feedees. This is another very common pattern, and can be added
to indefinitely: juggler 3 could pass with a new juggler, juggler 4,
on the first count, at the same time jugglers 1 and 2 are exchanging
clubs. That makes juggler 3 a feeder as wen, feeding 2 and 4. And so
on, ad infinitum. Causal
Diagram Notation I
think by now you can see how the patterns fit together. It's like
building a network, where everything has to eventually connect up and
balance out. Go ahead, give it a try. A favorite pattern of mine is a
three-count, with a pass every third count; both left and right hands
pass. How about a feed where the feedees do three-counts? How many
three-count feedees can one feeder possibly handle? Try a ten-club
feed (the feeder does two-count doubles, as in Fig. 3, and the feedees
each do four-count doubles). Admire the attractive and tidy braids
that result. Go wild.
There
are some interesting and nonobvious things about this notation that
are probably worth pointing out. You can tell how many
The
fate of any particular club isn't obvious at all in these diagrams.
You can trace it, if you like - a club leaves a hand two counts after
it arrives - but it's a bit of a pain (hmm, that might make a good
addition to the program). Of course, tracing the paths of individual
clubs isn't of primary interest to jugglers (though its fun
sometimes), in the same way that the path of an individual dollar
is rarely of interest to economists and the trials and tribulations of
an individual electron don't concern circuit designers. In contrast,
I'd bet that the paths of the individual clubs are of great interest
to the folks who wrote the network paper cited earlier. This notation
would probably be a poor choice for them. The
Real World Finally;
of course, the experience of juggling is nowhere to be found in these
diagrams. "In contrast to their clean, orderly lines, passing
clubs is a very physical thing, full of grimacing effort, plagued with
fumbling and mistakes, and occasionally bone-whackingly painful. It's
more like chopping wood than like doing math; it's more like pounding
nails than like tying macrame, despite the nice braided look of the
diagrams. But when things get cooking, when everyone is warmed up and
throwing well, when the pattern grows and takes shape between our
hands and fills the air with intricate, swirling, impossible motion, Dave welcomes feedback on his musings. This is a preliminary draft of an article that will appear in Issue 22 (June 1995) of "develop, The Apple Technical journal." If you have any comments or suggestions for jugglers Workshop, write to: Jugglers Workshop or call Martin Frost. |